View Full Version : TBC Feral love
Megapolaris
Wednesday, 8th November 2006, 10:52
I have been reading the TBC beta boards, and I can NOT wait to spec feral in patch 1.13 (Was gonna go oomkin).
Not only can we eat and drink in forms (and stealthed we can eat lol) but there has been many buffs to us in terms of DPS.
I can honestly say I am excited to play druid in TBC. :D
Also Blizz has gave us the itemization we have been needing to kick some ass. No rogues going "zomg piss off feral druid"
Also I am gonna start farming mats for Crusader since weapon chants proc in feral forms! Yays!
Marmars
Wednesday, 8th November 2006, 11:57
Loooks like some class is gona be imbA =p
Gunhead
Wednesday, 8th November 2006, 12:29
Loooks like some class is gona be imbA =p
And after two years of being the least-feared, bottomfeeding underdog class in the PvP game i'm happy to say ABOUT BLOODY TIME TOO! :D
Other candy (from current beta build):
- Mangle damage increased, not quite to Shred level but close
- Mangle debuff increases bleed effects AND Shred damage by 25%
- Weapon procs - including Windfury totem - work in forms
- Potions and bandages usable in forms
- Shredding Attacks -talent's energy reduction increased
- Pounce is no longer restricted to being behind your target - you can perform Pounce from any direction (bleed damage for Pounce increased and scales with gear)
- Some melee items have been reworked to having STR instead of AP as STR scales with talents whereas AP is static
Just to highlight most important ones. I've seen screens & vids from beta where a Feral druid critted Ferocious Bite over 4k... I really do hope some classes will have problems dealing with a druid in TBC - get the taste of how it has fcking felt as a druid, especially going against 'locks and shadow priests (well the new 'lock pet Felguard is sick to the level that on a recorded occasion an afk warlock almost pwned a mage attacking him...).
Omniel
Wednesday, 8th November 2006, 12:45
about time druid's we're abit buffed... for months and months, maybe even more then a year, the druid has been the class i least feared of all.
Partly because they had shit damage, and using forms we're actually gimping u guys abit, and 75% of druid player's are noobs.
Freon
Wednesday, 8th November 2006, 13:01
....... and 75% of druid player's are noobs.
Holds hand up and cowers in corner :o
GuardianAnge1
Wednesday, 8th November 2006, 13:56
druids get all that and preist get a 41 point dispellable dmg reducer gg
Megapolaris
Wednesday, 8th November 2006, 13:59
druids get all that and preist get a 41 point dispellable dmg reducer gg
Yeah but priests have been owning in shadow form for ages so shhhh!
I'm ready to overpowered!
Ironman
Wednesday, 8th November 2006, 14:07
I still think they should bring out the really big and heavy nerf bat and start slapping us over powered mages around...
Druid vs Mage - Formshift out of all our CC and if it get too hot just run away.
Rouge vs Mage - One shot/stunlock and if it gets to hot fade since that removes dots.
Lock vs Mage - Dot up and fear/seduce.
Shaman vs Mage - Never been a fair fight so I won't go there. :D
Priest vs Mage - Dot up, Fear, silence and self heal.
Paladin vs Mage - Buble, Smite, Judge, Stun, Buble, Heal, HS if it get bad.
Warrior vs Mage - Reflect and splat.
Thank god we aren't complaining at all. I still love my mage and when I beat an opponent it feels soo much better. :D
/Irony off. :D
Budmonkey
Wednesday, 8th November 2006, 18:20
Loooks like some class is gona be on par with other classes =p
Fixed for you m8;)
Reading the beta forums the signs are encouraging, the most important thing is that now Druids have some sort of control over fights(from a pvp pov), more so at lvl70 when cyclone can be picked up.
It's going the in the right direction i'd say:)
Oh http://video.google.com/videoplay?docid=7438917976470896338&hl=en is the FB crit vid.
Megapolaris
Thursday, 9th November 2006, 06:42
Fixed for you m8;)
Reading the beta forums the signs are encouraging, the most important thing is that now Druids have some sort of control over fights(from a pvp pov), more so at lvl70 when cyclone can be picked up.
It's going the in the right direction i'd say:)
Oh http://video.google.com/videoplay?docid=7438917976470896338&hl=en is the FB crit vid.
lol @ the 1700 MANGLE crit. I have around 20% crit in my blue feral gear. That looks like it is gonna OWN. First thing i am doing is Crusader on my weapon :D:D:D
Gunhead
Friday, 10th November 2006, 12:35
Maim "stunlockage" in action :eek:
http://video.google.com/videoplay?docid=-9108857094706583491
/creams self
Budmonkey
Friday, 10th November 2006, 14:02
Muwhahaha pay back is gonna be a bitch:D
GuardianAnge1
Friday, 10th November 2006, 14:10
throwing grenades off the bat ftw!
Megapolaris
Monday, 13th November 2006, 09:54
Hell yeah, first targets,
Nelf Rouges and Nelf Hunters
Then ANY gnomes.
Looks like druids are gonna be imba, and thats what we want :D
Megapolaris
Tuesday, 14th November 2006, 15:05
Maim "stunlockage" in action :eek:
http://video.google.com/videoplay?docid=-9108857094706583491
/creams self
SO like it says on the main tooltip that any damage will revive target, so how is he stun locking them?
I can see him punce it and spamming Mangel, but how is he consta stunlocking him?
Gunhead
Wednesday, 15th November 2006, 15:18
SO like it says on the main tooltip that any damage will revive target, so how is he stun locking them?
I can see him punce it and spamming Mangel, but how is he consta stunlocking him?
You can see Maim in action at points where he pauses for a short while to build up energy while his target's stunned. Maim turns off autoattack and doesn't break on DoTs.
Combo points / time stunned (some damage is involved in Maiming as well increasing by combos points):
1 / 2 secs
2 /3 secs
3 / 4 secs
4 / 5 secs
5 / 6 secs
Pretty much similar to a Rogue's Blind.
Sligrun
Wednesday, 15th November 2006, 15:25
Pretty much similar to a Rogue's Blind.
rogue's cheap shot in that case m8, it s the same time per combo and is a finishing shot, with a 12s cooldown
Megapolaris
Wednesday, 15th November 2006, 15:50
Ahh k, so like is if have all 5 combo points and maim him, and he is stunned. I can't just go and hit him can i? So like Druids can't stun lock like stunned and still hit?
Derekian
Wednesday, 15th November 2006, 15:52
So many mistakes in the same sentence :eek:
First of all this Maim ability is similar to the rogue's Gouge ability which is an incapacitate effect (only that for druids it works as a finishing move instead of a normal ability), stops auto-attack and breaks on dmg.
Secondly what you're refering to Sligrun is Kidney Shot which has a 20 sec cooldown and is a stun not an incapacitate effect which means that it doesn't break on dmg.
Megapolaris
Wednesday, 15th November 2006, 16:00
So many mistakes in the same sentence :eek:
First of all this Maim ability is similar to the rogue's Gouge ability which is an incapacitate effect (only that for druids it works as a finishing move instead of a normal ability), stops auto-attack and breaks on dmg.
Secondly what you're refering to Sligrun is Kidney Shot which has a 20 sec cooldown and is a stun not an incapacitate effect which means that it doesn't break on dmg.
That clears it up :D It just looked like in the video the druid was stun locking him and doing damage, since he didn't get hit ONCE.
So dots don't break Maim? This include your 30% increase rip and claw and pounce?
Also for you beta testers, if i hit pounce then maim after, will the bleed effect from pouce then get increased or will bleed effects AFTER Mangle only work?
Derekian
Wednesday, 15th November 2006, 16:05
I think maim doesn't break from dots but the current incapacitate effects like Gouge break from any kind of dmg
Megapolaris
Wednesday, 15th November 2006, 16:07
I think maim doesn't break from dots but the current incapacitate effects like Gouge break from any kind of dmg
Owned lol
Sligrun
Wednesday, 15th November 2006, 16:15
Secondly what you're refering to Sligrun is Kidney Shot which has a 20 sec cooldown and is a stun not an incapacitate effect which means that it doesn't break on dmg.
I knew I shouldn't have stopped playing my rogue. noobish mistake :p ofc kidney, cheap is the opening stunt and require stealthed mode to do it
Gunhead
Thursday, 16th November 2006, 15:29
So dots don't break Maim? This include your 30% increase rip and claw and pounce?
Like i mentioned above bleeds or any kinds of DoT effects does not break Maim's stun.
Also for you beta testers, if i hit pounce then maim after, will the bleed effect from pouce then get increased or will bleed effects AFTER Mangle only work?
Ermm... think you're mixing up Maim and Mangle there Mega mate.
Maim is the trainable skill-attack you get at level 62, it's a finishing move that causes damage and stuns the target according to combo points applied.
Mangle is the Feral tree 41 pt. talent-attack which does pretty mighty damage (falling a tad short of Shred's damage but only a tad) and puts a debuff on target which increases damage from Shred and bleed effects by 30%.
Reckon you meant "if i hit pounce then MANGLE, will the bleed..."?
In that yes: any and all bleed ticks get amplified by Mangle's debuff while it's active - it doesn't matter if the bleed was applied before or after Mangle.
Megapolaris
Thursday, 16th November 2006, 21:33
Cheers for clearing that up :D
Sounds like we are gonna kick some ass
Budmonkey
Friday, 17th November 2006, 09:15
Then the nerf bat came crashing down, fuck you blizzard, truley and sincerly fuck you!!
All the nice stuff they allowed us to do in forms, you know the overpowered stuff like eating, drinking, bandaging, pots and procs...well it was a bug they say.
It's now been fixed ptr. Oh and we now cop 1.5sec cd on shapeshifting...LMFAO.
/hibernates self
Gunhead
Friday, 17th November 2006, 09:32
...i see...
So they didn't only cancel some changes claiming they're a bug (not the first time) but also NERFED the druid's class-defining ability? Wow... just... wow...
Fuck this shit again, apparently e-peen kiddies playing 'locks, mages and whatnot whined and stomped their feet in a hissy fit since druids on beta were no longer the free HK but actually an opponent they'd have to sweat with to bring down. Beautiful. Well druid is the least played class so rather piss off the minority (not the first time either) - after all it's only selfish from druids to be able to deny the free kill from other classes, right?
Feel like sharding my kits and deleting my cow once and for all to sit back and wait for Age of Conan... I've pretty much had with Blizzard's piece of shit policies of dangling a treat in front of your face only to yank it back before you can reach it. Fucking arseholes the lot of them.
/rant :mad:
Derekian
Friday, 17th November 2006, 11:56
Then the nerf bat came crashing down, fuck you blizzard, truley and sincerly fuck you!!
All the nice stuff they allowed us to do in forms, you know the overpowered stuff like eating, drinking, bandaging, pots and procs...well it was a bug they say.
It's now been fixed ptr. Oh and we now cop 1.5sec cd on shapeshifting...LMFAO.
/hibernates self
to be completely honest mate, shapeshifting in and out like you could is a big pile of crap, with a TINY amount of lag a warrior could miss the chance of instantly hamstringing you when you shapeshift into travel form and boom there goes the flag...driuds were shapeshifting in and out so fast that there wasnt even an avatar of them in-game it was an invisible person.
Budmonkey
Friday, 17th November 2006, 12:22
1 stupid farm team dominated Battle ground=nerf to Druid core ability, besides there are so many ways to stop a druid in WSG when people play as a team.
I'd be more than happy if Druid/Shammies could NOT carry the stupid fucking flags in travel form, would probably make WSG more fun from a Druid pov.
Megapolaris
Friday, 17th November 2006, 12:37
Utter bullshit, fucking Blizzard.
I was looking forward to staying on my druid, but if this bullshit continues then ill have tothink otherwise.
GuardianAnge1
Friday, 17th November 2006, 14:17
I'd be more than happy if Druid/Shammies could NOT carry the stupid fucking flags in travel form, would probably make WSG more fun from a Druid pov.
/signed
i prefer having warriors get in their tanking gear to carry the flag - makes the game much more interesting when the warrior has to pop SW and LS just to keep the flag
Marmars
Friday, 17th November 2006, 14:36
- makes the game much more interesting when the warrior has to pop SW and LS just to keep the flag
pfffft u suck if they have to xD
Budmonkey
Friday, 17th November 2006, 14:37
http://www.youtube.com/watch?v=Q4RUL0sgagc
My faith has been restored:D
Megapolaris
Friday, 17th November 2006, 14:43
LOL, a Twisting Tree!
I saw a awesome balance movie, he was doing good damage and them little treants do ok damage, though I heard their health is shitty. The treants do like 150 damage each, which is nice. So I am 50/50 with being blanace or feral, though feral is pretty sick lol
Budmonkey
Friday, 17th November 2006, 14:50
I'll wait and see what the class is like at the end of beta.
Gunhead
Friday, 17th November 2006, 14:59
- Barkskin cooldown doubled to 2 mins, although casting time increase removed
- Imp. LoTP reduced to 4% max (2/2 talent now)
- Nurturing Instinct effect halved (from 50/100% STR to +healing to 25/50%)
- shapeshifting now removes Noggerfogger effect
Gunhead
Friday, 17th November 2006, 16:02
MWAHAHAHA: Warlocks can BANISH a druid in tree form!!
This keeps getting better and better :D
Peete
Friday, 17th November 2006, 16:21
Well, at least we can't dot you while banished. :p
And we can banish the mage elemental thingy as well.
Budmonkey
Friday, 17th November 2006, 19:29
Would advise the guild to start looking for more Druids:(
Budmonkey
Sunday, 19th November 2006, 07:31
Well, at least we can't dot you while banished. :p
And we can banish the mage elemental thingy as well.
Oh Feral's, just stay the fuck away from locks because they are gonna piss all over you;)
http://forums.wow-europe.com/thread.html?topicId=84338770&sid=1
Tapja
Sunday, 19th November 2006, 09:51
One thing is certain tho, as rats leave a sinking ship so will I (Shadowpriest 4 life now, I wont delude myself into thinking I can be anything else).
As for the druid shapeshift consumable use... I can see the logic behind not allowing bandages/potions to work, but for fucks sake, why cant a cat/bear eat is beyond me.
Also, with the recent addition of cooldown to shapeshifts it should be high time for Blizzard to implement shapeshifts between forms (if you want to support this idea, i've made a post on euro boards in druid section :)).
Freon
Sunday, 19th November 2006, 12:09
Ok guys, this is the $64,000 question -
I dont pretend to know everything thats been written here. But in the short time I have been playing WoW, its clear Druids have alot of disadvantages against other classes.
I chose to play Druid, as I realised RL were short of them. BUT......................
Do I keep levelling my Druid, or throw in the towel and level another char?
Be honest guys :confused:
Budmonkey
Sunday, 19th November 2006, 12:45
Be honest guys :confused:
Honest opinion, reroll!
Ironman
Sunday, 19th November 2006, 12:47
Well Freon m8 there is many very nice and cool things about a druid but there is also some bad things.
I've not leveled a druid to more than level 28ish and I had some problems playing it to it's max but I still think that a druid is imba. I've got some problems beating druids (hate locks even more though).
But if we look towards The Burning Crusade there's going to be some nerfs and buffs for druids.
Funky has played his beta druid up quite high and I must admit that I'm soooo envious of especially one thing... the flightform. /cry. But ofc that doesn't help in PvP.
Difficult to give you advice Freon. Perhaps just stick with that druid and if you regret it switch over to a Paladin in TBC. :D
Veth
Sunday, 19th November 2006, 13:25
leveling a druid is fun but don't expect the druid to be easy to play in pvp. in fact expect to be owned by almost everyone. the druid is most fun in solo play and small instances. if you are after a strong pvp character, i'd chose a non hybrid (although i'd say a shaman is not that bad in pvp).
since a druid is a pure hybrid class, it is not that bad if the legion misses them. you still can fill the raid with compareable classes.
GuardianAnge1
Sunday, 19th November 2006, 14:07
i think it depends what you want to do.
druids as a healing class are amazing. get yourself 1000+ healing and you're rejuv ticks for around 500. As you can wear leather and cloth, you can mix and match to get some seriously good healing gear.
for pvp, sure you're not a rogue or a mage. You may not be able to wtf pwn people with dmg, but you can stay alive for a very long time. If you go feral and go about in a 2 man group in pvp you can do a lot of good. If you stay with a healing build though, you can also do well - just don't expect to be dpsing, expect to keep yourself and other people alive.
i think quite a lot of people are annoyed at the class because in pvp you cant do as much dmg as, say, shadowpreists. But fuck it, I HATE playing shadowpriest and LOVE having to keep my party alive and going against the odds in battles and winning. Druids can do just as well.
Veth
Sunday, 19th November 2006, 14:37
"druids as a healing class are amazing. get yourself 1000+ healing and you're rejuv ticks for around 500. As you can wear leather and cloth, you can mix and match to get some seriously good healing gear."
same applies to a priest but a priest gets 100% of healing on renew but a druid gets only 80% on reju. i'd chose a priest as a healing class over a druid anytime (especially in raiding, in small groups it does not matter that much).
Budmonkey
Sunday, 19th November 2006, 14:42
+Healing is getting nerfed in TBC also.
GuardianAnge1
Sunday, 19th November 2006, 19:30
+Healing is getting nerfed in TBC also.
only on downranking
Budmonkey
Sunday, 19th November 2006, 20:55
only on downranking
Which atm makes a druid what they are today and be able to last the distance in terms of healing, doh. Oh i almost forgot, balance tree is just as efficient as the resto tree in terms of healing in tbc:/
Healing druid's in tbc will be in lol form and pressing 3 buttons as they only have 3 spells they can use in the form, sounds like a blast to me. I am sorry if i sound negative towards druids but i have been reading beta and live forums for weeks now, reading both the positive and negative feed back there and i can't see how things at lvl70 will change much from how they are at lvl60.
Funky has played his beta druid up quite high and I must admit that I'm soooo envious of especially one thing... the flightform. /cry.
This comment kinda sums up how some are way of the mark, flight form is a 2 lvl gimmick...nothing more nothing less.
Megapolaris
Monday, 20th November 2006, 00:18
I finally had a little blast on the PTR, and from lvl 60 I personally think Balance is the way to go, I couldn't get Feral to "work" without maim (get it at lvl 62).
I only had 47g on there and 50g repsecc, but a friendly shaman gave me 500g :D.
All I can say is taht come TBC I am going Moonkin, it is sick, though. THe damage has just been buffed, you can still struggle a tad. Though the treants are pure LOL. They eat the shit out of everything, I think the Treants are the "I win" Button, since i have took down shadow preists, shamans and, yes i am gonna say it...WARLOCKS. I was AMAZED Since my gear for balance is REALLY shitty, like 140 spell dam (increased to like 200 somthing with talents) I can see moonkin being great for raiding and pvp. So my aim is to get Spell damage gear.
Anyone on the test realm hit me up (I am called Megaedd) and duel.
TheIcon
Monday, 20th November 2006, 11:12
Healing druid's in tbc will be in lol form and pressing 3 buttons as they only have 3 spells they can use in the form, sounds like a blast to me.
So what your say is we are going to do the same as today :p
In raids today I spam healing rank 3, and rejuv which I might spice up with a swiftmend. So im looking forward to lobing around in the twist'n'shout form :D
I dont have to much Balance gear, which I find a bit annoying today but hey cant change the past, so I doubt Moonkin is going to be my path. Someone in Sin say that he could easy solo the giants in winterspring with a mere 200+ damage gear. But with the amount of feral gear I have I think leveling is gonna be fun fun :)
Budmonkey
Monday, 20th November 2006, 11:55
So what your say is we are going to do the same as today :p
Eh nope but mores the fool you if thats all you do whilst raid healing, we (Druids) are given more responsability whilst healing here in RL bloodscalp, Druid/Druid combo and Druid/shammie is not uncommon on single target healing so getting to use all healing spells is common:)
Gunhead
Monday, 20th November 2006, 15:00
If you stay with a healing build though, you can also do well - just don't expect to be dpsing, expect to keep yourself and other people alive.
Druid is the worst PvP healer bar none. Worst CC, worst self-defence (Resto-specced), slowest heals and to be able to live long enough to actually make a difference by healing you need someone else watching your arse all the time - which, not so surprisingly, nobody does (Niko's the only exception to that, he's the only person who's covered my fat behind the rare few times i've gone healing in PvP - too bad Niko's not a huge fan of BG's anymore). The druid's praised mana efficiency goes pretty much out of the window in PvP as in order to heal quick enough you need to resort to using Regrowth a lot which is by a very large margin THE most horribly mana inefficient heal in the game.
Yea you see them "war stories" from minmaxing Resto-bitch druids (the type that keeps chanting that "the druid is fine, there's nothing wrong with Balance or Feral trees" - nevermind that they have no clue/experience from those specs whatsoever...) how they've healed and healed and eventually the warlock died of old age, but those suckers have so little grasp on how priest, shaman and paladin healing outperforms any druid in PvP it makes me sick...
Full Resto in PvP needs someone to protect him/her.
Full Resto in solo-PvP... Yea right...
TheIcon
Monday, 20th November 2006, 23:22
Eh nope but mores the fool you if thats all you do whilst raid healing, we (Druids) are given more responsibility whilst healing here in RL bloodscalp, Druid/Druid combo and Druid/shammie is not uncommon on single target healing so getting to use all healing spells is common:)
Short run down of my healing in Naxx
Trash mobs - Rejuv and Healing touch rank 3 - if the shit hits the fan. NS + HT rank 11.
Regular Boss - Rejuv and healing touch rank 3, if things heat up a regrowth or a NS + HT rank 11.
Patchwerk - Healing touch rank 6, and maybe rejuv on warlocks.
Its all about mana conservation, and speed casting. I dont like to use Regrowth as is has a crap healing rate compared to the mana you pay for it, its okay for a fast 1.5-2K healing with a hot but several casts and your mana pool drops fast. Another problem is that it generate more aggro - high crit and hot and a heal in the same pile ! Woop i'v died a lot from that.
I have no need to use higher ranks in HT as it is now over 900+ healing sort of makes is all alot easier. http://ctprofiles.net/69100
Don't know if I can get much more responsibility, we use set healing for all boss fights and for trash pulls. Saves us from the odd stupied wipes on trash, and makes boss fights so much easier.
So getting the treant form isent all that scary to me, as the new heal is bound to rock ;) HoT are good.
Gunhead
Wednesday, 22nd November 2006, 15:54
Yay spotted another goodie from the official boards:
You guys know that "Feral Combat Rating" on beta? The thing that'd be like a druid's weapon skill in forms reducing damage lost to glancing blows and making cat & bear hit more consistently (any druid that has ever tanked knows what "Maul-miss-streak" is and how easy it is to lose mob control due to it early into the fight)?
Gone.
Blizzard decided it too was too strong for druids and changed it to give +0.1 crit per points instead of better chances of actually hitting.
Dodge % from agility has been almost doubles though, any bets on how many days before they recall that change too?
Megapolaris
Wednesday, 22nd November 2006, 16:06
Yay spotted another goodie from the official boards:
You guys know that "Feral Combat Rating" on beta? The thing that'd be like a druid's weapon skill in forms reducing damage lost to glancing blows and making cat & bear hit more consistently (any druid that has ever tanked knows what "Maul-miss-streak" is and how easy it is to lose mob control due to it early into the fight)?
Gone.
Blizzard decided it too was too strong for druids and changed it to give +0.1 crit per points instead of better chances of actually hitting.
Dodge % from agility has been almost doubles though, any bets on how many days before they recall that change too?
Thats a damn shame, after my dildo that my mate neffy gave me, I am going Balance, I tried it out in the test realm, and it is just SICK.
Maybe you should think about that then?:p
Nikodemus
Wednesday, 22nd November 2006, 17:53
Yay spotted another goodie from the official boards:
You guys know that "Feral Combat Rating" on beta? The thing that'd be like a druid's weapon skill in forms reducing damage lost to glancing blows and making cat & bear hit more consistently (any druid that has ever tanked knows what "Maul-miss-streak" is and how easy it is to lose mob control due to it early into the fight)?
Gone.
Blizzard decided it too was too strong for druids and changed it to give +0.1 crit per points instead of better chances of actually hitting.
This was actually an across the board nerf to melee - they're doing the excat same to +weaponskill next patch. So for once it's not a druid specific nerf, this time it's all melee :D
Either way, weapon skill has never been that big of a deal for chance to hit. 5 points of weaponskill = +0.4% chance to hit. You're better off going for the standard +hit stat instead, same goes for warriors and rogues. When I'm tanking stuff like ZG and AQ20 I typically drop some standard tanking gear in favor of a few pieces of +hit gear.
Sligrun
Thursday, 23rd November 2006, 11:22
true, have expericenced it on TBC, I had a sword with a +sword factor of 6, in reality only added 1 to real sword skill (68) and about 0,2% crit chance but not hitting more or harder.
Gunhead
Friday, 24th November 2006, 14:31
http://forums.wow-europe.com/thread.html;jsessionid=057DADB30A1F41EB1F216561EF2 81CD9?topicId=84108466&sid=1&pageNo=6
Post #117 by Vaneras
Hope?
Maurgrim
Friday, 24th November 2006, 14:58
Seeing as a lvl 62 feral dr00d was ganking people left and right (including my bros epicced out pala and a 60 rogue at the same time) I don't see a lot of room for complaints tbh :P
Sligrun
Friday, 24th November 2006, 15:09
more than hope gun I would say, it will be done. you'll have your enchant proc in shapeshift as being able to use some consumables in cat or bear form. The only question we can't answer regarding this post is : when :D
Funkybuny
Wednesday, 6th December 2006, 11:43
Note : in TBC I reallised that mangle bear and mangle cat are stacking = +60% bonus to bleed effects ! yay
As it's a different spell I don't think that Blizz will downgrade it.
gogo farm feral kit now :)
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