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View Full Version : New patch arrives!


Toparsokker
Tuesday, 12th July 2005, 07:36
http://forums.worldofwarcraft.com/thread.aspx?fn=wow-general&t=3979987&p=1&tmp=1#post3979987

Amithral
Tuesday, 12th July 2005, 08:11
uhh if we are extremly lucky we get it this update but prolly first next week.. but damm I hope we can enter BWL just to check it out :P

Erzan
Tuesday, 12th July 2005, 09:06
Wow i've just read the entire patch this looks to be the best patch yet, well that or until Paladins get some loving (plays volin) until then yeah can't wait for Blackwing lair... i just pray this patch is not like battlegrounds, HYPE HYPE HYPE only to be... crap crap crap :rolleyes:

Cayu
Tuesday, 12th July 2005, 09:41
I see the hunter class is getting some more love from buffheaven. oh nm..

Mortuus
Tuesday, 12th July 2005, 10:02
AAIGHT

so its coming tmr or next week?

TheIcon
Tuesday, 12th July 2005, 10:07
Darkmoon Faire!

A gathering of the exotic from around the world and beyond, Silas Darkmoon has brought together the Darkmoon Faire as a celebration of the wondrous and mysterious found in Azeroth. While the Faire spends most of their time in parts unknown, they do stop from time to time in Mulgore and Elwynn forest. When the faire is on its way barkers will stop by Ogrimmar and Ironforge to announce its arrival.


http://www.wow-europe.com/en/info/underdev/darkmoon.html

# We have many exotic vendors traveling with the Darkmoon Faire, offering adventurers hard-to-find items from the four corners of Azeroth!

# Visitors can earn tickets by gathering trade goods for Darkmoon Faire's vendors, tickets which can then be turned in for items and special equipment!

# Strange sets of cards have been broken up and scattered across Azeroth. Those who are lucky enough to collect a complete set of these cards can turn them in at the faire to receive epic items!

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* Several spawns removed from Scholomance. This should make for a more enjoyable 5 player experience.
* Several spawns removed from Stratholme. This should make for a more enjoyable 5 player experience. Also, you will now be able to make additional attempts at Ramstein and/or Baron Rivendare should your initial attempt fail.

So who is up for some 5 mans :D

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* The trapped chests in Stratholme will now show up for Detect Traps and can be disarmed. In addition, the number of creatures that come out of the trapped chests has been reduced.

They made that ability ... useful ... wow :rolleyes:

Saffron
Tuesday, 12th July 2005, 10:13
Mages get no new buff icons this patch?!!!!!

TheIcon
Tuesday, 12th July 2005, 10:21
Mages get no new buff icons this patch?!!!!!

Yes nerf mages !

milea
Tuesday, 12th July 2005, 10:21
Wastewander Scufflaw of Tanaris now spells his own name correctly.


lol?

Xed
Tuesday, 12th July 2005, 11:22
* Arcane Instability - Fixed a bug where rank 3 of this talent was not increasing the periodic damage of various spells by the correct amount (was increasing by 2% and should now properly increase by 3%)

OMGOMGOMGOMGOMGOMGOMGOMGOMGOMGOMGOMGOMGOMGOMGOMG
mages got a bug fix!!! :p
we actually got buffed, WUHU :D

but, sadly no new icons :(

Amithral
Tuesday, 12th July 2005, 19:24
Thundgot View All Posts by This User
Blizzard Poster

1. Patch 1.6 going live Wednesday July 13th | 7/12/2005 7:54:25 AM PDT

During the weekly maintenance on Wednesday July 13th patch 1.6 will be released. For information about the content of the patch, check out the PTR patch notes here:
http://forums-en.wow-europe.com/thread.aspx?fn=wow-test-realm-en&t=8983

Warlocks and Warriors, please note that due to the extensive changes on your talents, all your talent points will be reset and you will need to reallocate these points.

Final 1.6 patch notes will be available on the website tomorrow, Wednesday. Thundgot
Community Manager, English

Derekian
Tuesday, 12th July 2005, 20:47
* The Horde and Alliance PvP Battle Standards may now only be used inside PvP Battlegrounds, but the cooldown has been reduced to 10 minutes.
Can someone explain that?

Shinigami
Tuesday, 12th July 2005, 21:19
Previously they could be used outside AV, but they weren't supposed to be, so they crashed the MC server everytime someone used it at Ragnaros.