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View Full Version : 1.2.1 influence reward pistols


Tapja
Tuesday, 7th April 2009, 06:59
As you know, WHs no longer need ballistic skill. Thats why all items (mostly pistols) will get their ballistic removed and replaced with something 'more appropriate'. Here's some screenies of what is currently available on Test realm:

http://i463.photobucket.com/albums/qq359/kr2pp/Eloelele_000.jpg

http://i463.photobucket.com/albums/qq359/kr2pp/Eloelele_001.jpg

http://i463.photobucket.com/albums/qq359/kr2pp/Eloelele_002.jpg

http://i463.photobucket.com/albums/qq359/kr2pp/Eloelele_003.jpg

http://i463.photobucket.com/albums/qq359/kr2pp/Eloelele_004.jpg

http://i463.photobucket.com/albums/qq359/kr2pp/Eloelele_005.jpg

PariaH
Tuesday, 7th April 2009, 09:09
different :D

i had a quick look on the test server this morning, live event first part is active, pretty basic scout/pickup quests - elite reward looks interesting

Rewards from defending keeps looks awesome for alts - tier4 level 24 cape with a talisman slot - imba at that level.

Toughness will get nerfed - tanking champs with an offensive build shiled/1hander and i lost around 300-400 hp by the time the champ was dead due to hp regen.

Tapja
Tuesday, 7th April 2009, 10:02
Zygorian will probably demand that Runepriests be allowed to wield Empire pistols :)

Vogen
Tuesday, 7th April 2009, 10:41
where do u guys go for patch notes?

MiMaRz
Tuesday, 7th April 2009, 13:16
usually the herald on the US warhammer online site.

Ludicrouse
Wednesday, 8th April 2009, 18:08
A pair of those Magic Crit Pistol's would keep me happy!