Cthu
Monday, 7th July 2008, 08:37
Not sure if this is posted elsewhere but these are the Tier 2 City resource requirements. Guess a lot of gathering needs to be done. Did some yesterday, off to Holland tomorrow for a few days, will do some proper grinding when i get back:
Tier 2 Building Information
Total Cost
Gold (Cash) = 173.95
Iron = 7000
Granite = 23720
Yew = 12240
Electrum = 2100
Keep II
Advanced Keep Plan
Predecessors: Keep, Alchemist Workshop
1500 Yew - 150 Beam
2500 Granite - 250 Block
500 Electrum - 50 Ornate Facade
1200 Iron - 120 Lintel
Trade Post II
Advanced Trade Post Plan
Predecessors: Trade Post, Keep II
1500 Yew - 150 Beam
2500 Granite - 250 Block
500 Electrum - 50 Ornate Facade
1200 Iron - 120 Lintel
Temple II
Advanced Temple Plan
Predecessors: Library, Trade Post II, Architect Worshop
750 Yew - 75 Beam
1500 Granite - 150 Block
200 Electrum - 20 Ornate Facade
500 Iron - 50 Lintel
Library II
Advanced
Predecessors: Temple, Trade II, Keep II
500 Yew - 50 Beam
1200 Granite - 120 Block
100 Electrum - 10 Ornate Facade
400 Iron - 40 Lintel
Barracks II
Advanced Barracks Plan
Predecessors: Temple, Trade Post II, Keep II
500 Yew - 50 Beam
1200 Granite - 120 Block
100 Electrum - 10 Ornate Facade
400 Iron - 40 Lintel
Thieve's Guild II
Advanced Thieve's Guild Plan
Predecessors: Barracks, Trade Post II, Temple II
500 Yew - 50 Beam
1200 Granite - 120 Block
100 Electrum - 10 Ornate Facade
400 Iron - 40 Lintel
Weaponsmith Workshop II
Advanced Weaponsmith Workshop Plan
Predecessors: Thieve's Guild, Trade Post II, Barracks II
500 Yew - 50 Beam
1200 Granite - 120 Block
100 Electrum - 10 Ornate Facade
400 Iron - 40 Lintel
Armorsmith Workshop II
Advanced Armorsmith Workshop Plan
Predecessors: Weaponsmith Workshop II, Trade Post II, Thieve's Guild II
500 Yew - 50 Beam
1200 Granite - 120 Block
100 Electrum - 10 Ornate Facade
400 Iron - 40 Lintel
Alchemist Workshop II
Advanced Alchemist Workshop Plan
Predecessors: Armorsmith Workshop, Trade Post II, Weaponsmith Workshop II
750 Yew - 75 Beam
1500 Granite - 150 Block
200 Electrum - 20 Ornate Facade
500 Iron - 50 Lintel
Architect Workshop II
Advanced Architect Workshop Plan
Predecessors: Alchemist Workshop, Trade Post II, Armorsmith Workshop II
500 Yew - 50 Beam
1200 Granite - 120 Block
100 Electrum - 10 Ornate Facade
400 Iron - 40 Lintel
Tier 2 Building Information
Total Cost
Gold (Cash) = 173.95
Iron = 7000
Granite = 23720
Yew = 12240
Electrum = 2100
Keep II
Advanced Keep Plan
Predecessors: Keep, Alchemist Workshop
1500 Yew - 150 Beam
2500 Granite - 250 Block
500 Electrum - 50 Ornate Facade
1200 Iron - 120 Lintel
Trade Post II
Advanced Trade Post Plan
Predecessors: Trade Post, Keep II
1500 Yew - 150 Beam
2500 Granite - 250 Block
500 Electrum - 50 Ornate Facade
1200 Iron - 120 Lintel
Temple II
Advanced Temple Plan
Predecessors: Library, Trade Post II, Architect Worshop
750 Yew - 75 Beam
1500 Granite - 150 Block
200 Electrum - 20 Ornate Facade
500 Iron - 50 Lintel
Library II
Advanced
Predecessors: Temple, Trade II, Keep II
500 Yew - 50 Beam
1200 Granite - 120 Block
100 Electrum - 10 Ornate Facade
400 Iron - 40 Lintel
Barracks II
Advanced Barracks Plan
Predecessors: Temple, Trade Post II, Keep II
500 Yew - 50 Beam
1200 Granite - 120 Block
100 Electrum - 10 Ornate Facade
400 Iron - 40 Lintel
Thieve's Guild II
Advanced Thieve's Guild Plan
Predecessors: Barracks, Trade Post II, Temple II
500 Yew - 50 Beam
1200 Granite - 120 Block
100 Electrum - 10 Ornate Facade
400 Iron - 40 Lintel
Weaponsmith Workshop II
Advanced Weaponsmith Workshop Plan
Predecessors: Thieve's Guild, Trade Post II, Barracks II
500 Yew - 50 Beam
1200 Granite - 120 Block
100 Electrum - 10 Ornate Facade
400 Iron - 40 Lintel
Armorsmith Workshop II
Advanced Armorsmith Workshop Plan
Predecessors: Weaponsmith Workshop II, Trade Post II, Thieve's Guild II
500 Yew - 50 Beam
1200 Granite - 120 Block
100 Electrum - 10 Ornate Facade
400 Iron - 40 Lintel
Alchemist Workshop II
Advanced Alchemist Workshop Plan
Predecessors: Armorsmith Workshop, Trade Post II, Weaponsmith Workshop II
750 Yew - 75 Beam
1500 Granite - 150 Block
200 Electrum - 20 Ornate Facade
500 Iron - 50 Lintel
Architect Workshop II
Advanced Architect Workshop Plan
Predecessors: Alchemist Workshop, Trade Post II, Armorsmith Workshop II
500 Yew - 50 Beam
1200 Granite - 120 Block
100 Electrum - 10 Ornate Facade
400 Iron - 40 Lintel