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Ludicrouse
Sunday, 20th April 2008, 11:52
Character Customization. Its pretty bloody comprehensive. You can make your toon look like Brad Pitt or Prince Charles, Angelina Jolie or Norah Batty. There is a wealth of options with scales you can slide all over the place. There seems to be a small selection of Hairstyles and Beards but im going to assume that these are not finished yet as id imagine they are low on the list and rightly so. There is however plenty of options for Tattoos and facial marks - you can even give your toon a red nose so he looks like he has a cold! Each race has a very different look. Aquilonians are your typical "pretty" boys and girls. They looks sort of Italian in their lightly tanned skins soft faces. Cimmerians look like hardened Scottish football hooligans. Faces like sandpaper and jaws that would cast shadows over anyone shorter than six feet. They really look like combat veterans and brutes. The Stygians on the other hand look like aristocrats. Soft, well kept and pompous. Their look makes them the perfect race for some absolute **** of a Mage. The three races look different enough to be unique but at the same time you wouldn't think they are too odd.



First Impressions of the game were good. I settled on playing through the beach as i had not done it in several months. OH MY GOD what a difference. Its lush, its far more populated. All the bugs that i remember from there are gone bar one, the whole 10sec lag on Casilda losing her Chained Up animation. The Ocean is there all the time. The Mobs are not floating or falling through the world. Various clothes pieces are clipping properly. On a note to Daymare - Camera Lag is gone, vanished, been twatted. The Tortage run is slick and very impressive now, you can actually do a little exploring which wont leave you bored but could certainly reward your bank balance for when you hit the port. While the Test only had limited PvE content, you could tell that the fighting against NPC's was working well and didn't have any obvious issues.


Animations were good, very good. On the beach you start off fighting survivors from the shipwreck and their animations match every grunt you hear as they swing whatever weapon they have. The womens animation when running still seems a little stiff and they could do with loosening it up a bit. Blood is lovely, comes out in spades and the finishing moves are sweet if a bit rare at the start. I remember pushing a Pict over and stabbing him through his heart with what remains of an Oar. Good times. The most impressive Animation i saw for an NPC was the sort of "End Boss" of the majority of your Tortage run. He was some fugly undead thing who leapt around like that monster with the long tongue from Resident Evil. He would dodge your swings in a supremely unnatural way, looked superb and was fucking creepy when you first fight him and his kin. The most unimpressive was the Ranger notching up an Arrow, sometimes it would suffer from the old EQ2 problem when the Ranger moves suddenly during it and it looks daft. Spell animations were super - they beat the fuck out of any i have seen before and that is not a lie. Seeing a HoX burst into flames and then reveal a crazy ass demon in its place is extremely impressive. Problem with the spells is that they are quite system crunching in this Stress Test, this is down to the fuckton of Debuggers running in the background so most people do get the occasional stutter and lower FPS than you would imagine. Its beta so tbh, only fucktards complain.


Graphics, stunning. Funcom picked a really nice place to shove us when we were waiting for a game. It appeared to be the entrance to an Instance. It was supremely textured with massive snake heads with glittering gold scales and twinkling jade eyes. Unfortunately i was playing on Medium'ish settings as with the debuggers running i could not get much above 40-50FPS. The character models look great, the Armour looks superb. A note on the Armour - Each race has different looks for its Classes "Set" Armour, so this means a Cimmerian Conqueror looks different from a Aquilonian Conqueror, very fucking cool. And it is true in a sense with what they say, everyone does look different in a sense, i can make out all my mates by their face alone.


The PvP, or should I say the PvP Battlegrounds. That was all that we are testing. The really insignificant side of Age Of Conans PvP. There is little to say other than the Maps are really good. More like Unreal Tourney style than Warcraft. Very lush and sexy but without taxing your PC for it. The combat was interesting, with the system of combat in place it means that in Melee range its a very bad idea to run away and show your back to an enemy, its the only place you cannot block attacks. This meant that most of the time It was a battle of skill in sorts. If you were a Caster who knew his class you could beat a Soldier or Rogue in melee most of the time. The only real running that happened was when Rangers would try to keep that all important range on their targets. I think in the tests I got a glimpse of what the later important Siege PvP is going to be about. Co-ordination. I think its going to need all the types of leadership prowess that we excelled at in PlanetSide to pull off Siege warfare and win. You cant run into PvP without some sembelance of a game plan. Unfortunately this is speculation at the moment but its a feeling im getting more and more of as I play.


Bugs, thankfully I encountered few. The most severe was getting stuck in a group after a server fart but a swift relog sorted that. Other than that and the obvious problems with class balance that in truth will never be sorted, as is the rule with MMO's, the game was as smooth as you could want. When they remove the debuggers I should be able to knock the graphics up a notch and really see all that high end eye candy.


I will post up some screenshots at some point either during or shortly after the Test ends.

Ludicrouse
Sunday, 20th April 2008, 13:24
ignore

Ludicrouse
Sunday, 20th April 2008, 13:26
This thread (http://forums.ageofconan.com/showthread.php?t=69946) also has some images and videos from the test.

Neraj
Sunday, 20th April 2008, 13:41
Some screenshots. (http://smg.photobucket.com/albums/v55/ludicrouse/Age%20of%20Conan/)

Its prompting for a password

Ludicrouse
Sunday, 20th April 2008, 13:43
Ill post the individuals then.

This guy has a pretty honest view. (http://www.keenandgraev.com/?p=982#more-982) Im not too sure why he is having FPS loss, i didnt have half the problems he is having :S

Ludicrouse
Sunday, 20th April 2008, 13:45
http://img.photobucket.com/albums/v55/ludicrouse/Age%20of%20Conan/Lood_picture002.png
http://img.photobucket.com/albums/v55/ludicrouse/Age%20of%20Conan/Ludina_picture000.png
http://img.photobucket.com/albums/v55/ludicrouse/Age%20of%20Conan/Ludina_picture001.png
http://img.photobucket.com/albums/v55/ludicrouse/Age%20of%20Conan/_picture000.png
http://img.photobucket.com/albums/v55/ludicrouse/Age%20of%20Conan/_picture001.png
http://img.photobucket.com/albums/v55/ludicrouse/Age%20of%20Conan/_picture002.png
http://img.photobucket.com/albums/v55/ludicrouse/Age%20of%20Conan/_picture003.png
http://img.photobucket.com/albums/v55/ludicrouse/Age%20of%20Conan/_picture004.png
http://img.photobucket.com/albums/v55/ludicrouse/Age%20of%20Conan/_picture005.png
http://img.photobucket.com/albums/v55/ludicrouse/Age%20of%20Conan/_picture006.png
http://img.photobucket.com/albums/v55/ludicrouse/Age%20of%20Conan/_picture007.png
http://img.photobucket.com/albums/v55/ludicrouse/Age%20of%20Conan/_picture008.png
http://img.photobucket.com/albums/v55/ludicrouse/Age%20of%20Conan/_picture009.png
http://img.photobucket.com/albums/v55/ludicrouse/Age%20of%20Conan/_picture010.png

Gunhead
Sunday, 20th April 2008, 13:58
Good stuff, thanks.

Here's some vids from Ostekake (yes, that Ostekake) and must say looks quite convincing to me.

http://hosted.filefront.com/Ostekake

In the vid "GamespotPvP2008041901-min1.wmv" there's some evil hangups that first seemed like horrid lag to me but as there's clips from that vid in one of the others where the hangups aren't showing i'm guessing it's either compression hiccups on the vid or i don't have quite the right codec to play it.

Ludicrouse
Sunday, 20th April 2008, 14:04
It could be FPS Hiccups. I get them every so often. Its not lag because lag would you make you FPS meter just die ;)

Its all the debuggers running in the client that is the problem. With them gone at release the game is going to run smoother than silk.

Volw
Sunday, 20th April 2008, 16:05
Yep not bad. Altho he made somie mistakes about classes.

ToS is not overpowered, nuke takes 3 secs to cast and take a LARGE chunk off the mana bar. It's the only class I've had problems with maintaning me mana pool.

PoM has nice heals and nice damage, have to get used to it as it's quite tricky. They have some evil CC as well. PBAoE knockback is just too fun to play with :D (tossing people into lava for example)

Bear shaman is a bit broken atm cause they get medium armor at 40. Besides that it's quite interesting class.

HoX is v.good for melee AoE damage. They lack the protection and heavy armor when not in the demon form. Very challanging to play as the combos are considerably longer than the other classes at this level (mostly 3 moves instead of 1-2).

Rangers are fixed now .. it's still quite fun class to play. Think sniper, literally. Hide, wait for the enemy group to pass, target the last guy (usually healer or caster) .. and chances are, he'll die before noticing where are you shooting from.

Assasins are a bit different than usual, if they screw something - they die - fast. They are v.deadly and v.fragile.

Dark Templars can sacrifice their hp for bonuses, too.

Barbarians - class I'm in love with atm, it's a first mmo where I play melee class :o They are a hybrid between rangers and assasins. They can deal nice damage up melee and with bows .. but not as much as the other 2 classes in their area of expertiese. They do have some CC in there as well. Played correctly, even heavy tanks will fear you ;)

Ludicrouse
Sunday, 20th April 2008, 16:14
Thats stress test has only hardened my affinity for the Conqueror class. Im loving it.

Hovis
Sunday, 20th April 2008, 16:46
Well fuck it, I'm sold. Let's give it a go.

Ardesco de la Furia
Sunday, 20th April 2008, 17:56
to hell with FLS(i feel good saying this), AoC here i come.

also regarding the avatar customization, is it possible to make an avatar look like Wyatt Erp?

Jega
Sunday, 20th April 2008, 18:07
So this is the new game we've been waiting for? Looks awesome and by the reports from you guys, it seems like it's something I'll need to dive into! Keep the info flowing

Volw
Sunday, 20th April 2008, 18:09
Pic?

I havnt counted but apparently theres 40 sliders to change face features so you should be able to.

Ardesco de la Furia
Sunday, 20th April 2008, 18:10
Pic?

I havnt counted but apparently theres 40 sliders to change face features so you should be able to.
:eek:

Jega
Sunday, 20th April 2008, 18:24
You bastards just made me preorder the collectors edition. Ain't that much more in Denmark, only 16 euro more.

Volw
Sunday, 20th April 2008, 18:27
Want screenie of the char creation?

Ardesco de la Furia
Sunday, 20th April 2008, 18:39
Want screenie of the char creation?
sure

James24
Sunday, 20th April 2008, 18:49
played it a bit more - had a few decent rounds of pvp. not sold on that front. If the PVE main game turns out to be good i might give it another look.

In terms of slow down- i havent any of the real slow downs mentioned- but my framerate does dip to low 20s -

max settings 1920x1200

e6600 @3ghz
3gb
8800gtx

Ludicrouse
Sunday, 20th April 2008, 19:38
played it a bit more - had a few decent rounds of pvp. not sold on that front.


I dont think the problem is the PvP as a system, just the boringness of doing Battleground upon Battleground with no real reward, its just 30mins of wasted time.

As i said in my summary - i can see real glimpses of something special on the mass PvP front. I can see some tactical skill being important with using chokepoints as dont forget, you cant run through people as they physically block your movement.

If you could get a couple of Soldiers blocking up a doorway or something while a few Rangers/Mages spam damage from the rear it could be very tasty.

Hovis
Sunday, 20th April 2008, 19:48
All sounds like a bit of a hoot. Just needs to be less gay than WoW is all.

Volw
Sunday, 20th April 2008, 19:55
One of me HoX fatalities is setting people on fire ... fun :D

Gunhead
Sunday, 20th April 2008, 20:33
Read on the official board that some spell fatalities trigger summons that'll fight for you for 30 secs. Apparently Necromancer can trigger some elemental called Frozen Hatred and Priest of Mitra an Avatar of Mitra. Sounds pretty nasty, those who've witnessed them say the buggers hit like a train.

Daymare
Sunday, 20th April 2008, 20:38
On a note to Daymare - Camera Lag is gone, vanished, been twatted. The Tortage run is slick and very impressive now, you can actually do a little exploring which wont leave you bored but could certainly reward your bank balance for when you hit the port.

This sounds very good, i'll make sure to give the game a few more hours of my time before I comment on the state of it again then.

Volw
Sunday, 20th April 2008, 21:36
Read on the official board that some spell fatalities trigger summons that'll fight for you for 30 secs. Apparently Necromancer can trigger some elemental called Frozen Hatred and Priest of Mitra an Avatar of Mitra. Sounds pretty nasty, those who've witnessed them say the buggers hit like a train.

Yep, I'm not sure how fatalities work tho .. found anything on the forums?

Gunhead
Monday, 21st April 2008, 07:18
Afaik they're random chance on kill Volw. And quite low at that i've read.

Ludicrouse
Monday, 21st April 2008, 10:15
Some screenies from a CTF game with me, Volw and one of my mates.

http://img.photobucket.com/albums/v55/ludicrouse/Age%20of%20Conan/Violent_picture000.png
http://img.photobucket.com/albums/v55/ludicrouse/Age%20of%20Conan/Violent_picture001.png
http://img.photobucket.com/albums/v55/ludicrouse/Age%20of%20Conan/Violent_picture002.png

Ludicrouse
Monday, 21st April 2008, 10:25
Those three screenies are from the view of my Barbarian, good class for PvP. They are taken in the CTF map "Lost Temple" which is some long abandoned Temple built into a Volcano.

I have the game running on Medium settings so some stuff does look a little shit but the design is pretty impressive. Very similar to a map i remember from UT2004 but i cant remember the name - it was all uinderground with Lava and shit in some old Egyptian Temple.

We had quite a bit of fun ganking some wankers and i managed to fuck over some Guardian. He jumped me when i was on the run back to our flag near the spot of that last screenie. He tried to knockback me into the Lava, yes that would kill you and is fucking funny as fuck, but failed. I only had 10% HP left while he had a full bar. I led him up some stairs and into a large room where i ganked the fuck out of him, circle strafed him to get in his weakspot at his back, i killed him and he only managed to take 3% HP off me in the whole fight. Volw then turned up with my mate and shouted "Reinforcements are here", better late than never eh?

Sibben
Monday, 21st April 2008, 11:38
This looks pretty good. Here are some questions asked like I am a real muppet:

1) Are the system specs for this game going to be insane?
2) When is it like released?
3) Should I pre-order now?

Tapja
Monday, 21st April 2008, 11:41
This looks pretty good. Here are some questions asked like I am a real muppet:

1) Are the system specs for this game going to be insane?
2) When is it like released?
3) Should I pre-order now?

1) Since we get more emails about this than anything else, the official system requirements for the game are:

Minimum configuration (1024x768, detail reduced)

* OS: Windows XP Service Pack 2 or Windows Vista
* Processor: Intel Pentium 4 3Ghz or equivalent
* RAM: 1GB
* Video card: NVIDIA GeForce 6600 or better
* Video memory: 128MB
* DVD-ROM: Quad-speed (4x) DVD-ROM drive
* HARD DRIVE SPACE: 30GB

Recommended configuration (Up to 1280X960, most features on)

* OS: Windows XP SP 2 or Windows Vista
* Processor: Intel Core 2 Duo 2.4GHz or equivalent
* RAM: 2048MB Dual Channel DDR2
* Video card: NVIDIA GeForce 7900 GTX or equivalent
* Video memory: 512MB
* DVD-ROM: Quad-speed (4x) DVD-ROM drive
* HARD DRIVE SPACE: 30GB

Online Gaming;

* Broadband connection required.

2) May 20
3) May as well, if you plan to get it anyway :)

Ludicrouse
Monday, 21st April 2008, 11:44
I ran it on my old rig with about 20fps at Low-Medium settings.

Spec:
Athlon64 3400+ @ 2.2Ghz
1Gb Corsair DDR
ATi X800XT

Volw
Monday, 21st April 2008, 17:08
Bah, nobs found an exploit - one of the assasins buff stack multiple times when they respawn. Now they run around 1-shotting everyone, even tanks :/