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Ludicrouse
Thursday, 10th April 2008, 00:56
Here's your chance to battle like a barbarian!

Get a sneak preview of one of the season's most highly anticipated games by signing up for the Age of Conan PVP Beta Weekend, occurring April 18-20.

You'll be among the first to experience the barbaric world of Age of Conan: Hyborian Adventures. Imagine an entire weekend filled with amazing and action-filled player vs player battles fit for the world's greatest fantasy hero.

Registration for the Age of Conan PVP Beta Weekend begins April 9 and we have 15,000 keys to giveaway. Invitees will be notified by email on April 16.

Registration for the PvP weekend is here (http://uk.gamespot.com/test/ageofconan/). You must have a Gamespot account to login and give system details to be accepted.

If accepted you will receive an email on the 16th with information on where to obtain the client. Its going to be about 30Gb in size so you will likely need plenty of patience.

Volw
Thursday, 10th April 2008, 01:05
*wank*

Volw
Thursday, 10th April 2008, 01:51
*done*

Hmm you're right, how are they going to manage 15k of ppl downloading a 30gb client?

Might call it a 'download weekend' lol.

Ludicrouse
Thursday, 10th April 2008, 01:53
Im guessing thats why the mails are going out two days before hand?

Volw
Thursday, 10th April 2008, 01:56
Im guessing thats why the mails are going out two days before hand?

no speak english :(

Ludicrouse
Thursday, 10th April 2008, 01:58
No worries, im sure your benefit package will be increased to offset it. :p

Volw
Thursday, 10th April 2008, 02:00
No worries, im sure your benefit package will be increased to offset it. :p

That's the plan :D

WiGgLr
Thursday, 10th April 2008, 08:47
Or it could be a stripped down client

Ludicrouse
Thursday, 10th April 2008, 13:55
The unique PvP weekend allows lucky gamers to test a limited part of the PvP functionality of Age of Conan, and the two different PvP mini-games Capture the Skull and Team Annihilation will be available.

To make the weekend even more interesting Eidos and Funcom also includes the engaging Age of Conan character creation system, allowing players to create avatars with strong personalities. All 12 classes in the game, including the barbarian, can be picked and tested, with Funcom transforming each character into a fully specced level 20 death machine. In PvP lobbies players can then chat and socialize, prior to entering PvP matches. Participants are urged to test different classes, and offer any feedback on the forums. There will also be forums on GameSpot.com where people can talk about the event, and Funcom staff will be present to gather feedback.

“The battlefields of Hyboria are craving new, fresh blood,” says an enthusiastic Game Director/Producer Gaute Godager at Funcom. “Throwing newcomers into a fully specced level 20 PVP character is naturally a challenge in this most unforgiving of all MMO environments, but I am confident the players will rise to this challenge. We have spent years fine-tuning the combat system in Age of Conan, and allowing GameSpot readers to be the first to get a small glimpse of this is something we really look forward to.”

The unique PvP weekend marks an escalation in the stress testing for Age of Conan, and aspiring barbarians can now sign up on GameSpot’s website. The 15.000 lucky winners will be then contacted by email on Wednesday the 16th of April, and then they can then start downloading the game. The servers open at 1600 EST Friday the 18th of April and close at 1600 EST on Sunday the 20st of April. Funcom would like to point out that the PvP weekend is still a part of the beta testing process, and that it is a part of the planned stress test escalations towards launch. As of such it is not fully representative of the final product, and players are asked to treat it accordingly. Stress traffic issues may therefore occur.


Thats a little bit clearer than the very concise Gamespot quote.

Volw
Thursday, 10th April 2008, 14:03
Capture THE Skull .... ?!

Looks like that weekend will be full of blood .. lube and sand.

Ludicrouse
Thursday, 10th April 2008, 14:06
LOL!

Tapja
Friday, 11th April 2008, 07:25
Registered. Whoever gets picked, I want details, details, details, since PvP is really the part I'm interested in MMOs :)

Ludicrouse
Tuesday, 15th April 2008, 09:52
Last day to sign up to this if you have not already. Invites will be going out tomorrow at some point, no idea exactly when.

Volw
Thursday, 17th April 2008, 02:10
Check your emails.

I'm in :D

Client DL is close to 7GB total. Not that bad.

Edit: It's slow. SLOW ... jumps from 0 to 25kb/s :/

Volw
Thursday, 17th April 2008, 02:54
Well, I hope that there will be some alternate dl locations up tomorrow, cause with this speed it *might* be done by Saturday morning or so :/

If not, monthly sub is only 3 USD ;)

Edit: Also, apparently the GS download is 'buggy' and sometimes deletes the whole download ... fun.

Volw
Thursday, 17th April 2008, 03:10
Topic from the gamespot forums:


I play MMORPG 40+ hrs a week and im really interested in playing this game and have beta tested many MMORPG's in the past.

My spec of my system are also as follows:


3.2ghz AMD 64x2 Black edition
4gb pc-6400 Ram
Xp Pro 64-bit
Nvdia geforce 8800GTx2 SLI
Sound Blaster Fatality
800 Watt XEON Power Supply
Asus M2n32-SLi Deluxe


So I dont understand why they would not choose me... I am more than qualified.
It kinda makes me not even want to bother with the game now and is quite discouraging because alot of people will most likely not play the beta and/or play 15 min and be like MEH and quit and that is what make me upset.. kinda like when people wait in line for a console only to sell on ebay for alot more money, it sucks but theres nothing you can do.



LOL

Ludicrouse
Thursday, 17th April 2008, 07:09
Im in too :)

Tapja
Thursday, 17th April 2008, 08:58
Well then, unless my spam filter ate the mail, I seem to have been about as lucky as expected.

James24
Thursday, 17th April 2008, 11:30
I have a key- gonna give it a try.

Volw
Thursday, 17th April 2008, 11:34
Noooooo!

Msn me and I'll send you the dowloader. Unless you want to pay for GS sub.

PariaH
Friday, 18th April 2008, 07:13
i got a mail from gamespot this morning with a key, so i wouldnt give up hope yet,

kataya
Friday, 18th April 2008, 07:40
join the club tap, neither did i receive anything :)

Ludicrouse
Friday, 18th April 2008, 08:19
Well tonites the night... should be about 9'ish. Im gonna be playing with a few friends as a couple of us got in :)

Volw
Friday, 18th April 2008, 11:15
I just couldnt resist.

Additcts,Soldiers, Sailors and Airmen of the Renegade Legion!

You are about to embark upon the Great Crusade, toward which we have striven these many months. The eyes of the world are upon you. The hopes and prayers of liberty-loving people everywhere march with you. In company with our brave Allies and brothers-in-arms on other Fronts, you will bring about the destruction of the WoW grind machine, the elimination of Blizz tyranny over the oppressed peoples of Europe, and security to yourselves in a free world.

Your task will not be an easy one. Your enemy is well trained, well equipped and battle-hardened. He will fight savagely.

But this is the year 2008! Much has happened since the Blizz triumphs of 2004. Funcom have in*flicted upon the Fanbois great defeats, in open battle, man-to-man. Our air offensive has seriously reduced their strength in the air and their capacity to wage war on the ground. Our Combat System have given us an overwhelming superiority in weapons and munitions of war, and placed at our disposal great reserves of trained fighting men. The tidehas turned! The free men of the world are marching together to Victory!

I have full confidence in your courage, devotion to duty and skill in battle. We will accept nothing less than full Victory!

Good Luck! And let us all beseech the blessing of Al*mighty God upon this great and noble undertaking.

Gunhead
Friday, 18th April 2008, 12:10
Gen. Luke C. Volwenhower?

Volw
Friday, 18th April 2008, 20:30
Gen. Luke C. Volwenhower?

:D


Anyway, 5.000 addinional keys ware sent a few hours ago. Anyone else got in?

James24
Friday, 18th April 2008, 22:02
bit crap really the game.

Ludicrouse
Friday, 18th April 2008, 22:18
I think its great. Its a hell of alot more polished and fun than it was the last time i played it. Im not a fan of the Battlegrounds, but other than that i thinks its fantastic.

Oh and James, cheers. Volw now owes me a tenner!

Ironman
Friday, 18th April 2008, 23:11
Damn I didn't get a key or anything. And as far as I know I'm still only part of the tech beta. :(

Bagpuss
Saturday, 19th April 2008, 08:31
mwahahaha i'm in and its pretty good.. saying that i've only played the emo hoody stabby stabby assassin so far

Tapja
Saturday, 19th April 2008, 08:42
I expect a full breakdown of classes and their pvp abilities from people who got in :)

Hovis
Saturday, 19th April 2008, 12:15
I'm going to give this a look so I need to know if the PvP is up to snuff. If the PvP is even remotely like WoW (as in two badly drawn little ***** chasing and jumping around like retards) it's a non starter.

Ludicrouse
Saturday, 19th April 2008, 12:18
You wont like it Bread. The Battlegrounds are very WoW like.

Hovis
Saturday, 19th April 2008, 12:33
You wont like it Bread. The Battlegrounds are very WoW like.

Lots of chasing round with axes? Fail. :(

Was hoping for something better tbh, especially with the potential for cavalry and stuff.

Ludicrouse
Saturday, 19th April 2008, 12:52
Well, show me any game where PvP doesnt involve chasing. :rolleyes:

As for the Cavalry stuff, cant tell you, the PvP Beta is a limit of Level 20 and is restricted to Battlegrounds with Team Deathmatch and CTF as the flavours.

James24
Saturday, 19th April 2008, 13:07
i think the game just lacks polish.

The single player has some decent enough concepts but it hasnt got the same quality that WoW has... and thats coming from me.

Hovis
Saturday, 19th April 2008, 13:27
Well, show me any game where PvP doesnt involve chasing. :rolleyes:

As for the Cavalry stuff, cant tell you, the PvP Beta is a limit of Level 20 and is restricted to Battlegrounds with Team Deathmatch and CTF as the flavours.

There's occasionally a little chasing in PotBS (if that's the way you like to fight people) but that's more sort of credible because it's boats. Not much in Planetside either.

What I was hoping for was a melee based game where I could stand and fight, a bit like the Avcom in PotBS, in terms of standing there and just killing people like how it ought to be done, only naturally about fifty thousand times better polished.

For me Age of Conan only has a chance if the melee combat is great and different from the norm.

Ludicrouse
Saturday, 19th April 2008, 13:32
Well your more likely to die if you try to run so people does tend to stand around more. Its really only the Ranged toons that run. Your Melee classes tend to stand about and fight.

Volw
Saturday, 19th April 2008, 15:53
James I find it amusing that you rate a game after playing 1 pvp match and a single pve mission :p


I dont think there will be much running in this game TBH. All of the melee classes have snares or insta *zooom* to the target so I suspect ranged classes will mostly stay in place and wait for a tank to rescue. Besides, theres no armor bonus when you're attacked from behind.

James24
Saturday, 19th April 2008, 16:08
James I find it amusing that you rate a game after playing 1 pvp match and a single pve mission :p


First impressions are that it was crap... im gonna try the general beta but i dont have high hopes.

It just lacks quality and polish that other games have.

Ludicrouse
Saturday, 19th April 2008, 16:10
It just lacks quality and polish that other games have.

Name me a game that had as much polish as this at this stage of beta.

James24
Saturday, 19th April 2008, 16:21
Name me a game that had as much polish as this at this stage of beta.

dawn of war, company of heroes (server issues aside), supreme commander, team fortress 2, crysis...

not mmos but im talking about mechanics.

Volw
Saturday, 19th April 2008, 16:23
First impressions are that it was crap... im gonna try the general beta but i dont have high hopes.

It just lacks quality and polish that other games have.

Care to elaborate? As far as I understand you don't like it because its not WoW, right?

Ludicrouse
Saturday, 19th April 2008, 16:28
MMORPG mechanics are not even close to those of RTS and FPS games. That would be like comparing a Sports Car to a Passenger Jet. If you are seriously comparing an MMORPG to those games i think you should stop playing them as your never going find a game that you like.

What you really should be doing James, is being constructive and giving arguments and examples of where you think the game lacks polish rather than very, very silly statements about comparing games from one Genre to another.

James24
Saturday, 19th April 2008, 16:31
Care to elaborate? As far as I understand you don't like it because its not WoW, right?

tbh i dont think im known for my great love for WoW so i dont see where your coming from with that comment :p

AoC from the 2hours i played of it so far just doesnt seem to have the same quality .

The combat system is a nice twist but its still button bashing really, just watch the enemies protection and press appropriate button.

The graphics are nothing special really- they are technically more proficent than WoW but WoWs are more stylised and are nicer to look at.

Its not a truely awful game,it has some nice features, its just not one thats gonna make me rush out and subscribe to it.



Now, elaborate on why it is the greatest game ever ;)

edit: reply to classic ludi: i wasnt comparing mmos to rts/fps rofl. i was giving examples of games in beta, one month away from launch that were in a better state than AOC. If you read your question my answer actually makes sense to the question you asked.

MiMaRz
Saturday, 19th April 2008, 16:36
tbh, you cant compare WoW and AoC on whats best, im pretty sure they both have their ups and downs and ffs AoC isnt finished yet.

Wow has been out for 3 years so they have had loads of time to polish their game which they have compared to when it first came out.

AoC is still a little baby, but im pretty sure its gona have alot to bring to the mmorpg table.

Gunhead
Saturday, 19th April 2008, 16:41
I wouldn't judge the game until i've gotten some stabbing time done in "where it's at" of AoC which is Border Kingdoms and siege battles there. And even there only until i've had quite a few fights in a Renegade group. From what i've read the "battleground" minigame-PvP in Conan is meant to be short session brawls (and bar brawls pretty much just for shits'n'giggles) kinda like playing a round or two of CS or TF2 when you don't have enough time to do anything more time consuming. Thus i'm kinda banking on Funcom getting the balance between solo quickies and proper group ops right bit like Planetside did.

PvP in WoW wasn't much fun solo (nor from my point of view infact in any mmo i've played so far) and ignoring the occasional skirmishes in the open world only really viable or close to satisfying in Alterac Valley. But regardless my current feelings towards Blizzard's behemoth PvPing in group was fun. Didn't matter if you did it in open world - which was most fun due to the randomness and the occasional "epicness" such as RL raids to Alliance capital cities, Deeprun Tram blockades or total cleansing of some Alliance outpost/quest hub - battlegrounds or arenas. Though the lack of goals and point to it all took much out of my personal experience.

The goals and point to PvP (beyond gear, something that'll actually matter and have impact in the game world is what i'm after) is what i'm looking in AoC. Meaningful PvP, not just grind for points to get a piece of kit so you can grind better for the next piece of kit ad nauseaum.

PotBS got close and infact during the beta, the pre-boarding and early post-launch it was good fun. It was happy days with two Fonzies. Then the serious misgivings in the RvR a.k.a. conquest game started to emerge and turned out that your own or your squadron's actual playing skill or accomplishments had next to no impact on the big picture. Like Calmdown (leader of Bad Karma, our ally society in PotBS for those who don't know) posted many many times on the official boards that there's something fundamentally broken in a system where best results in RvR are gained by avoiding PvP... Despite what Hovis posted you spend majority of the time you're trying to find a good PvP fight with a proper squadron chasing down runners, not fighting.

After some point i systematically avoided port battles (only way to influence the map) and just ceased caring and it started showing in my game as i lost more ships during the span of couple weeks than i had that far altogether - including beta. I just didn't give a damn anymore.

And again i turn to AoC to find what i'm looking for in mmo's. I know there'll never be another Planetside experience for any of us (unless Smith & Tinker comes out announcing a Mechwarrior/Battletech mmo done in proper FPS/soft-sim style ignoring any digital dice being rolled to see if you hit or not) and the old girl's too worn down nowadays to return to it but maybe something comes close. Maybe it's AoC.

Rant over.


Could you lads not emoing out post a proper breakdown of the weekend stuff once you're done with it? ta.

Ludicrouse
Saturday, 19th April 2008, 16:43
edit: reply to classic ludi: i wasnt comparing mmos to rts/fps rofl. i was giving examples of games in beta, one month away from launch that were in a better state than AOC. If you read your question my answer actually makes sense to the question you asked.

Well i know your talking rubbish then. I played all the above in Beta and i can tell you now that none of them had any where near the polish that AoC has right now. TF2 was the only game out of that list to come out and not actually need some.

Regardless, my point is still valid. MMORPG's are a totally different kettle of fish in Development. With an RTS or FPS you are not dealing with the kind of mechanics that are cruical to an MMORPG. Where is your D&D ruleset in TF2? When do you see your ACU try to roll on if its going to construct something.

The real reason you used them as an example is because for an MMORPG it has a pretty decent amount of polish for its stage of development.

Ludicrouse
Saturday, 19th April 2008, 16:47
I wouldn't judge the game until i've gotten some stabbing time done in "where it's at" of AoC which is Border Kingdoms and siege battles there. And even there only until i've had quite a few fights in a Renegade group. From what i've read the "battleground" minigame-PvP in Conan is meant to be short session brawls (and bar brawls pretty much just for shits'n'giggles) kinda like playing a round or two of CS or TF2 when you don't have enough time to do anything more time consuming. Thus i'm kinda banking on Funcom getting the balance between solo quickies and proper group ops right bit like Planetside did.


Could you lads not emoing out post a proper breakdown of the weekend stuff once you're done with it? ta.


That bulk of stuff is pretty close to how it is. The Battlegrounds are a piss about, thats it. By design they are not good enough to distract from the main PvP gameplay which is the Siege stuff. They are fun but they are too short and too pointless. CTF is like WSG far too much and TDM is just tiresome.

The PvP is itself fun for the most part. There is some class imbalance but they have acknowledged and are working on sorting that out.


I will post a bigger summary later tonite along with screenshots as they are lifting the NDA after 9pm tonite.

Gunhead
Saturday, 19th April 2008, 16:51
Cheers Lude, looking forwards to it. I'll entertain myself meanwhile with WH40K Dawn of War Platinum pack which i grabbed off Steam last night (nope, never played it before). And for Jimbo's credit i have to say it's bloody good fun and that's coming from someone who usually doesn't care for RTS'es. :)

James24
Saturday, 19th April 2008, 16:53
Well i know your talking rubbish then. I played all the above in Beta and i can tell you now that none of them had any where near the polish that AoC has right now. TF2 was the only game out of that list to come out and not actually need some.

Regardless, my point is still valid. MMORPG's are a totally different kettle of fish in Development. With an RTS or FPS you are not dealing with the kind of mechanics that are cruical to an MMORPG. Where is your D&D ruleset in TF2? When do you see your ACU try to roll on if its going to construct something.

The real reason you used them as an example is because for an MMORPG it has a pretty decent amount of polish for its stage of development.

Whatever you want to believe ludi...the game is less than a month away from launch and games never change that much in that time to make them better on release.

I have already stated im still going to try the proper beta on fileplanet, if i like it then i will change my mind.

/end

Ludicrouse
Saturday, 19th April 2008, 16:55
the game is less than a month away from launch and games never change that much in that time to make them better on release.

Never played WoW Beta then :p

Gunhead
Saturday, 19th April 2008, 16:59
Whatever you want to believe ludi...the game is less than a month away from launch and games never change that much in that time to make them better on release.

I have already stated im still going to try the proper beta on fileplanet, if i like it then i will change my mind.

/end

Give it a chance mate. Even mother Planetside was pretty horrid for a long while after launch and see how it turned out.

PariaH
Saturday, 19th April 2008, 17:14
Here's my in depth summary,

Its shit.

Volw
Saturday, 19th April 2008, 17:18
I still don't know what you mean by lack of quality.

You are comparing cartoonish gfx of WoW with rather realistic gfx of AoC. It's a matter of preference. Also, I guess you havn't seen the spell particle effects as well.

Your comment about combat system is just as funny. You've played what? 1 match?:p

Trying to follow your logic. If you're saying that you don't like wow and still sub it ... then if you say that AoC is really bad it must mean it's great :p

Ludicrouse
Saturday, 19th April 2008, 17:21
Pariah, thats not a summary. Thats your lifes view :D

Hovis
Saturday, 19th April 2008, 19:59
Have to say that it is worth giving games a longer go if it's right for the long haul. At the moment a lot of the legion has bounced from game to game. I don't think it's helping us really. Hellgate London, Guild Wars, Pirates of the Burning Sea, Armed Assault, we've had big faddish levels of interest, then we burn out almost in sync. Pirates of the Burning Sea is still going and will probably strengthen over time as the game improves, but we've only got a workable number of players there because we recruited from outside the Legion.

It's difficult to establish and function in a game if so much of the membership of the guild is going to disappear as soon as something new comes along and not give games the time to settle. So far it's only really WoW that has maintained, but that's a whole different type of game really and it helps that it's addictive as hell and has a player base of about ten trillion.

Maybe the best bet for future games is to not go in as an insular 'Renegade Legion' guild, maybe we ought to use the Legion as the core, but form a new identity in each game and recruit from outside from day one.

Sorry, kind of on a tangent there :D

I don't think the games help themselves though. All this pre-launch shit, all the emphasis on getting there early and power levelling. It's really, really dumb. The devs are actually encouraging burn out when they set their games up to start at a sprint.

Nyana
Saturday, 19th April 2008, 20:07
rather realistic gfx of AoC

Sure, every woman on earth has size DD babylons, beewbz, honkers and racks. :D

Daymare
Saturday, 19th April 2008, 20:07
Now what is really annoying me is when you guys start going all PMS on each other cause you got different views. Please get a grip and accept that others think different than you, sure arguments are fine, but there's no point in making it all hostile.

When it comes to commenting the game; Im confused as to how you can say that this game seems finished, or maybe I misunderstood? In my opinion this game seems clearly unfinished and have several issues that should be reworked before they release it.

Volw
Saturday, 19th April 2008, 20:15
Thats normal. Game comes out, people try it, if they like it, they keep playing, if they don't like it, they don't. Simple.

I really doubt there will ever be a game that whole legion will play, even if PS2 would came out. RL was formed around PS, over the years we got dozens of new members and you can't expect everyone to play the same game.

Also going with a statement 'we r teh legion and today we're playing that game' won't work. Can't force people to play what you think is good.

Hovis
Saturday, 19th April 2008, 20:16
Thats normal. Game comes out, people try it, if they like it, they keep playing, if they don't like it, they don't. Simple.

I really doubt there will ever be a game that whole legion will play, even if PS2 would came out. RL was formed around PS, over the years we got dozens of new members and you can't expect everyone to play the same game.

Also going with a statement 'we r teh legion and today we're playing that game' won't work. Can't force people to play what you think is good.

Can and will. For the good of the Legion. :D

Volw
Saturday, 19th April 2008, 20:19
When it comes to commenting the game; Im confused as to how you can say that this game seems finished, or maybe I misunderstood? In my opinion this game seems clearly unfinished and have several issues that should be reworked before they release it.

Like?

Outside of occasional crash/disconnection and imba rangers it seems quite good to me.

Volw
Saturday, 19th April 2008, 20:19
Can and will. For the good of the Legion. :D

Good luck with that :p

Daymare
Saturday, 19th April 2008, 20:37
Like?

Outside of occasional crash/disconnection and imba rangers it seems quite good to me.

Well, a lot of clipping issues to start with, also last time I checked (last weekend) the camera bug was still around (your character wouldn't turn with the camera but lag behind a bit, causing cones of fire and similar to miss)

But the main problem is that the game lacks drive, there's nothing that really makes me WANT to continue. Stepping into AoC is like stepping into a really really small room, with only one door out, and that door is the only way you can continue. (Obviously there are moe than one path to take, but I hope you get what im trying to say)

Daymare
Saturday, 19th April 2008, 20:50
Going to go off topic a bit as well, and comment on making a new "RL GAME" the only way this is going to happen, is that somone creates a new RL game and redefines what RL has become. Most of the RL players these days are more interested in the sociall part than the skill part (not that this is a bad time mind you!) This is going to be a big problem, mostly because we operate with a open policy allowing people from all game chapters to join the other ones (which is a good thing, mind you!) If you want to see the PS RL to rise from the ashes, you need to find a new game, and devote yourself to leading that subchapter to perfection from the very beginning.

However, what you get then wont be the old RL, it will be the same legacy, but with new people. There's no way you will get the good old times back, mostly because the people who once used to play 4-10 hours a day now have work, families and other comitments. I don't even know if this rant made any sense, but the main point is:

The old RL times are not coming back, the old guys have gotten old, and a lot of us no longer play to be best, just to have fun.

Volw
Saturday, 19th April 2008, 21:00
Well, a lot of clipping issues to start with, also last time I checked (last weekend) the camera bug was still around (your character wouldn't turn with the camera but lag behind a bit, causing cones of fire and similar to miss)

But the main problem is that the game lacks drive, there's nothing that really makes me WANT to continue. Stepping into AoC is like stepping into a really really small room, with only one door out, and that door is the only way you can continue. (Obviously there are moe than one path to take, but I hope you get what im trying to say)

hmm no clipping for me, occasional 1 sec freeze but it happens maybe once an hour or so. If youre on nvidia, try the newset beta drivers from guru3d, had a lot of clipping before updating.

Yeah there is a bit of camera lag in there, but had no problem with cones, so far.

Well, its a pvp weekend with just a few map for the minigames in so it's hard for me to say how the rest of the game plays.

Atm pvp is a lot of fun .. as long as you dont end up with idiots on your team that is ;) But in general I think it requires much more skill than other games. You have to watch whats happening on the screen, position yourself properly, switch shields, manage combos/toggles .. and then watch what's your team doing. So far I've noticed that going happy-button mashing means quick death.

I must admit that it is quite hectic, but the more I play it the more effective I become. Think it would be comparable to what Guild Wars played like.

Volw
Saturday, 19th April 2008, 21:02
The old RL times are not coming back, the old guys have gotten old, and a lot of us no longer play to be best, just to have fun.

QFT

James24
Saturday, 19th April 2008, 22:04
The only way there will ever be a return to the old times is if a game captivates a large group of people who get behind it.

Many games have come along post WoW and PS that a dozen or so people have started playing e.g. bf2, arma, tf2 but they never took off.

Its the games that dictates it, and without ground breaking games, like WoW and PS you'll never see a return. Still i cant see there being any real pucker mmo coming out for 2-3 years since the 40k mmo got turned into an rpg.

Daymare
Saturday, 19th April 2008, 23:35
Just thought id clearefy that: It's me who makes the game, not the game.
Just look at wow, biggest playerbase, and who was the first GM there hmm?
In short: Daymare makes the game good, kk.



:p

Ironman
Sunday, 20th April 2008, 00:04
HERRO!!! /sarcasm off.

Gunhead
Sunday, 20th April 2008, 00:22
HERRO MISTER HARRISON

Many games have come along post WoW and PS that a dozen or so people have started playing e.g. bf2, arma, tf2 but they never took off.

I was along every one of those games (BF2, ArmA, TF2) but can only speak for meself. And where those mentioned games fell short from my point of view wasn't that they were bad games. Infact each of those three were/are excellent games and i had "doog tiems" in each playing with 'Gades - especially in ArmA, harassing Reb never gets boring.

What shunned my interest off was first that they didn't have much "lemming" factor, as in those who played it at start didn't stick with it TF2 being the exception as afaik that section of the Legion's still going pretty nicely headed by Par and Twist. And second there wasn't any consistency. That's what i blame Planetside for. Spoiling my appetite for online games as i was infact prior to joining RL in summer of 2003 very much the round based FPS-game junkie (CS, DoD, BF1942, Mechwarrior-series, Tribes 2, RTCW, etc.). After i got hooked on PS every other game of similar nature has just seemed a bit bland, pointless. "If i capture this flag/point/base it doesn't stay captured so what's the point?" kind of deal.

I want to play for things that last even if it's for a few days or hours. Guild towns and Battlekeeps in AoC seem like something to satiate that lust is all.

Volw
Sunday, 20th April 2008, 01:24
Just thought id clearefy that: It's me who makes the game, not the game.
Just look at wow, biggest playerbase, and who was the first GM there hmm?
In short: Daymare makes the game good, kk.



:p

now I know why I wasn't attraced by WoW! :D

Neraj
Sunday, 20th April 2008, 01:45
Those of you who have played this, what do you think of his comments?

http://www.youtube.com/watch?v=PtsJvGB5LVM
http://www.youtube.com/watch?v=3wUIsgVWu6A
http://www.youtube.com/watch?v=PAdUoCdcT3w

Lucian
Sunday, 20th April 2008, 02:20
He's kind of an asshat, ain't he?

Volw
Sunday, 20th April 2008, 02:33
I'll just write down what he's got wrong.

Gamemode plays a bit different to what he says but its minor difference.

FPS on my comp is very steady, drops by only a few in heavy combat. Never had any slideshow. Also ping never went above 60ms.

Spell gfx are decent? WTF is this guy taking about? Would love to see a game that has better looking spells.

Spamming random keys in pvp? Good luck and pray the other guy disconnects or crashes.

[HoX] Range on melee weapons - 2h swords are big, so its kind of normal that you dont have to hug the enemy to hit with them. They hit on contact, not some imaginative range.

--

[Demo] Look at his healthbar before he died, about 20% HP and he whines about being killed by a melee class .. lol. He's also using wrong spells, ie 3sec cast AOE to hit 1 guy instead of 1sec cast nuke. His whine about casters is just lol - had 22 - 0 the other game. I must be haxxor.

[Necro] Havnt played him much so can't comment. He's whining about necro spell dmg .. so he wants a class with an army of undead that deal quite a bit of dmg with a Demo damage .. great.
Edit: In general Necros have a really nice dmg, no spike tho. Also the pets themselves are very usefull. Remember there are hitboxes here, so getting surrounded by the necro pets pretty much blocks some of your movement directions.

--

[Ranger] Rangers are getting nerfed just as I write this (servers down for patching) so no more 2 shotting everyone. Tank was a noob, too. Even in the present state Rangers go down very quickly in melee. (If the insist on using bow that is)

--

In general it seems that the guy played 1 match of each class, when he's commenting on stuff he's not sure what's what, so there you go. He also hasnt tried combos etc.

Note this games about teamplay, running around like a headless chicken is going to get you killed, period.

Hovis
Sunday, 20th April 2008, 18:40
QFT

Umm. We're the best at Pirates of the Burning Sea. Should see the number of 3-4 on 6s we've won. :D

Adelheit
Wednesday, 23rd April 2008, 15:16
Dont know if this has been posted before:

http://www.veoh.com/videos/v702649499BNECJe

Nice vid from the PvP Weekend showing several classes. Maybe i'll give it a try :o

Hovis
Wednesday, 23rd April 2008, 15:41
Well can't say that I liked the look of it, but I'm still hopeful.

Volw
Wednesday, 23rd April 2008, 16:16
Dont know if this has been posted before:

http://www.veoh.com/videos/v702649499BNECJe

Nice vid from the PvP Weekend showing several classes. Maybe i'll give it a try :o

Not bad. Finally a vid showing someone that can actaully play ...

Note that it's a proper team vs some random noobs here.

Jega
Wednesday, 23rd April 2008, 17:40
Been checking screenshots and vids the last few days, with the same loading screen everytime showing that keyboard layout. That made me think, can't you remap your hotkeys? It would suck ass if you're stuck with only 1-0 for combos and stuff :(

Volw
Wednesday, 23rd April 2008, 18:46
Been checking screenshots and vids the last few days, with the same loading screen everytime showing that keyboard layout. That made me think, can't you remap your hotkeys? It would suck ass if you're stuck with only 1-0 for combos and stuff :(

Yep. Can you imagine a game that wouldnt let you remap controls? I mean, seriously :p

Layout screen was only for the beta I think.

Avoided a lot of stupid questions about controls.

Jega
Wednesday, 23rd April 2008, 21:31
You never know. I couldn't think it was like that, but it would almost be enough for me to not buy the game if it was like that.

Volw
Wednesday, 23rd April 2008, 21:59
You never know. I couldn't think it was like that, but it would almost be enough for me to not buy the game if it was like that.

The game requires a 3rd hand however ;)